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3.1 Changes

 
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Torquemada



Joined: 21 Nov 2007
Posts: 920
Location: Republic of Korea

PostPosted: Wed Feb 04, 2009 11:37 pm    Post subject: 3.1 Changes Reply with quote

http://blue.mmo-champion.com/1/14910002204-upcoming-class-change-highlights-part-1.html
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Zaviji



Joined: 16 Jul 2008
Posts: 578
Location: Austin, TX

PostPosted: Tue Feb 24, 2009 1:14 am    Post subject: Reply with quote

Updated from the 3.1 patch notes (both official and data mined from tooltips):

* Envenom now gives an additional 15% chance to apply Deadly Poison and a 75% increased frequency of applying Instant Poison for 1 sec plus an additional 1 sec per combo point. (Previously gave a 15% chance to apply both deadly and instant poison)
* Expose Armor now reduces armor by 20%, lasting longer per combo point.


Talents

Assassination

* Hunger For Blood (Tier 11) changed to: Enrages you, increasing all damage caused by 15%. Requires a bleed effect to be active on the target. Lasts 30 sec. (Previously increased damage by 5%) No longer stacks, and no longer removes bleeds from the rogue.
* Improved Poisons (Tier 4) changed to increases the chance to apply Deadly Poison to your target by 2/4/6/8/10% and the frequency of applying Instant Poison to your target by 10/20/30/40/50%. (Previously increased chance to apply Deadly and Instant poison by 2/4/6/8/10%)


Combat

* Killing Spree: Now also increases all damage done by the Rogue while active by 20%.
* Savage Combat (Tier 9) now increases damage caused against poison enemies by 4%. (Previously increased damage by 1%)
* Adrenaline Rush (Tier 7) cooldown reduced from 5 minutes to 3 minutes.
* Lightning Reflexes (Tier 4) is now a 3 point talent and Increases your Dodge chance by 2/4/6% and gives you 4/7/10% melee haste. (Previously just increased dodge by 1/2/3/4/5%)


Subtlety

* Shadow Dance now opens a new action bar when used.

(Follow the link for up-to-date information, in case mmo-champion updates their list.)
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